ITEM | DESCRIPTION |
Dagger Att.Freq....2 Damage....3 FixAccu....20% |
Can Equip: W K M N T _ _ S......G N E Short Knife with 15cm blade. The number of attacks is high, but the damage it does is low. |
Craftsman's Dagger Att.Freq....2 Damage....4 FixAccu....22% |
Can Equip: W K M N T _ _ S......G N E A sharp dagger forged by a famous Craftsman. |
Petrified Dagger Att.Freq....2 Damage....5 FixAccu....22% |
Can Equip: W K M N T _ _ S......G N E A magical dagger with a blade emitting a subtle magical light. Can petrify and defeat the Undead. |
Assasin's Dagger Att.Freq....2 Damage....6 FixAccu....23% |
Can Equip: W K M N T _ _ S......G N E Dagger strengthened with a spell. Its magical power can defeat the Undead, with one blow at times. |
Thief's Dagger Att.Freq....2 Damage....7 FixAccu....25% |
Can Equip: W K M N T _ _ S......G N E When equipped, agility increases. Allows Class Change from Thief to Ninja when its power is released. |
Wind Dagger Att.Freq....2 Damage....8 FixAccu....25% |
Can Equip: _ _ _ N T _ _ _......G N E Dagger that used to belong to an honorable Ninja. Enables to defeat Undeads. |
Cursed Dagger Att.Freq....1 Damage....5 FixAccu....25% |
Can Equip: W K M N T _ _ S......G N E Touching its blade will put one to sleep from its curse and also decreases HP when equipped. |
Prowler's Dagger Att.Freq....1 Damage....20 FixAccu....25% |
Can Equip: W K M N T _ _ S......G N E The sharpest of any dagger, but it distorts one's spirit and decreases level of Trust. |
Bloodied Dagger Att.Freq....1 Damage....12 FixAccu....40% |
Can Equip: W K M N T _ _ S......G N E A dagger tarnished with blood. Its curse is so strong that it robs HP just by having it. |
ITEM | DESCRIPTION |
Short Sword Att.Freq....1 Damage....7 FixAccu....5% |
Can Equip: W K M N T _ _ _......G N E Sword with 30cm blade. Easy to manipulate but doesn't inflict any damage. |
Magus' Short Sword Att.Freq....1 Damage....10 FixAccu....5% |
Can Equip: W K M N T _ _ _......G N E Sword endowed with a basic spell. Enables to kill Undeads. |
Spiritual Sword Att.Freq....1 Damage....13 FixAccu....7% |
Can Equip: W K M N T _ _ _......G N E Cuts well though not forged by a Craftsman. Said to be the work of a Ghost. Enables to kill Undeads. |
Ancient Sword Att.Freq....1 Damage....16 FixAccu....7% |
Can Equip: W K M N T _ _ _......G N E Purified by a spell. By releasing its power, Attribute can change to Neutral. Enables to kill Undeads. |
Evil Short Sword Att.Freq....1 Damage....19 FixAccu....9% |
Can Equip: W K M N T _ _ _......_ _ E Only those with Evil Attribute can equip it. The poison on its blade can put the enemy to sleep. |
Banishing Sword Att.Freq....1 Damage....11 FixAccu....15% |
Can Equip: W K M N T _ _ _......G N E It can strike a deadly blow to finish the Undead. But it robs the ability to think when equipped. |
Skeletal Sword Att.Freq....1 Damage....15 FixAccu....15% |
Can Equip: W K M N T _ _ _......G N E Cursed sword forged with an Undead body. Does minor damage and robs Wisdom. Enables to kill Undeads. |
Cursed Sword Att.Freq....1 Damage....21 FixAccu...-20% |
Can Equip: W K M N T _ _ _......G N E A curse is engraved in this sword, Hitting accuracy and resistance to Fire decreased. |
ITEM | DESCRIPTION |
Long Sword Att.Freq....1 Damage....9 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E Forged to have good balance so it can be swung with one hand. |
Slashing Sword Att.Freq....1 Damage....12 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E Can make enemies go unconscious at times. It is unknown whether it was made by spells or a craftsman. |
Splitting Sword Att.Freq....1 Damage....16 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E It cuts well for the way it looks. It can give a finishing blow to the Undead. |
Blessed Sword Att.Freq....1 Damage....20 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E Sword that was offered a Saint's Prayers. Releasing its powers allows an Attribute change to Good. |
Holy Knight Sword Att.Freq....1 Damage....28 FixAccu....0% |
Can Equip: _ K _ _ _ _ _ _......G N E Increases Life from sacred powers. Can only be equipped by Knights. Enables to kill Undeads |
Evil Saber Att.Freq....1 Damage....28 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E Cuts best of all the Long Swords. Zateal spell lies in the blade. Enables to kill Undeads. |
Betraying Sword Att.Freq....1 Damage....17 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E It cuts very well, but it is cast with a curse to weaken the Faith of the one who equips it. |
Dark Sword Att.Freq....1 Damage....20 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E Weakens resistance to paralyse. Releasing its special powers can change Attribute to Evil. |
Ghost Sword Att.Freq....1 Damage....28 FixAccu....0% |
Can Equip: W K M N _ _ _ _......G N E A sword said to have been formed by vengeful spirits. It decreases Faith just by having it. |
Queen's Guard Sword Att.Freq....1 Damage....46 FixAccu....50% |
Can Equip: W K M N T P B S......G N E A sword handed down among Queen's Guards since the Medievil Period. Heals and excels in any attacks. |
ITEM | DESCRIPTION |
Great Sword Att.Freq....1 Damage....12~15 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E Large sword held with both hands and hard to manipulate. It has low accuracy, but inflicts great damage. |
Magus' Great Sword Att.Freq....1 Damage....18~23 FixAccu....-10% |
Can Equip: W K M _ _ _ _ _......G N E Slightly lighter than the Great Sword as a result of a spell cast on it. Easier to manipulate. |
Demon Slayer Sword Att.Freq....1 Damage....22~29 FixAccu....-10% |
Can Equip: W K M _ _ _ _ _......G N E 2-handed sword sold by a Sorcerer. To be used by a Warrior Guard. Enable to kill Undeads by spells. |
Fire Sword Att.Freq....1 Damage....27~36 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E The God of Fire dwells in this 2-handed sword. Enables to use demonic powers and kills Undeads. |
Thunder Sword Att.Freq....1 Damage....30~43 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E The God of Thunder dwells in this 2-handed sword. Enables to use demonic powers and kills Undeads. |
Neck Breaker Att.Freq....1 Damage....36~53 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E 2-handed sword once belonged to a crazy warrior. It can hit a vital area and kill an enemy in one blow. |
Massive Sword Att.Freq....1 Damage....1~24 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E 2-handed sword that cuts well, but is unbalanced. Curses the person equipped and lowers agility. |
Nightmare Sword Att.Freq....1 Damage....2~25 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E A cursed 2-handed sword. It slowly takes away HP just having it. |
Demonic Sword Att.Freq....1 Damage....40~56 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E Contains power of Human HP turned into magical strength. Cuts best of all Great Swords. |
ITEM | DESCRIPTION |
Katana Att.Freq....2 Damage....13 FixAccu....10% |
Can Equip: _ _ M _ _ _ _ _......G N E Can only be equipped by a Samurai. It takes a lot of skill to handle. But it inflicts big damage. |
Muramasa Att.Freq....2 Damage....100 FixAccu....15% |
Can Equip: _ _ M _ _ _ _ _......G N E Legendary Katana thirsty for blood and is so sharp it whistles thru the air. It emits a mysterious light. |
Kanesada Att.Freq....2 Damage....27 FixAccu....13% |
Can Equip: _ _ M _ _ _ _ _......G N E Only true Samurais were allowed to carry it. It increases Power and enables to kill Undeads. |
Kotetsu Att.Freq....2 Damage....23 FixAccu....12% |
Can Equip: _ _ M _ _ _ _ _......G N E Masterpiece of a known craftsman. It is said that it is so sharp that it even kills the Undead. |
Osafune Att.Freq....2 Damage....20 FixAccu....12% |
Can Equip: _ _ M _ _ _ _ _......G N E Given to Samurais who performed Daring Deeds. Allows a Class Change to Samurai. |
Bereaved Katana Att.Freq....1 Damage....26~40 FixAccu....0% |
Can Equip: _ _ M _ _ _ _ _......G N E Spirit of an Unconfident Samurai dwells in it. According to rumors, it robs HP when equipped. |
Grievous Att.Freq....1 Damage....36~50 FixAccu....0% |
Can Equip: _ _ M _ _ _ _ _......G N E Belonged to a betrayed Samurai who died with a grudge. When equipped, everyone appears as an enemy. |
Cursed Katana Att.Freq....1 Damage....46~60 FixAccu....0% |
Can Equip: _ _ M _ _ _ _ _......G N E An eerie Katana said to weep every night. It takes away HP of the person equipped with it. |
Craftsman's Katana Att.Freq....2 Damage....17 FixAccu....10% |
Can Equip: _ _ M _ _ _ _ _......G N E It has no special name, but was forged by a skilled craftsman. Can cut just by touching it. |
Masamune Att.Freq....3 Damage....24 FixAccu....15% |
Can Equip: _ _ M _ _ _ _ _......G N E A work of art like the Muramasa. It can kill the Undead and even has the power to Resurrect. |
Kikuichimonji Att.Freq....2 Damage....26 FixAccu....13% |
Can Equip: _ _ M _ _ _ _ _......G N E Blessed with a prayr of a known Swordsman. It restores HP. Enables to kill Undeads. |
ITEM | DESCRIPTION |
Healing Staff Att.Freq....1 Damage....6 FixAccu....0% |
Can Equip: W K M N T P B S......G N E Not very effective as a weapon. It raises one's Wisdom and heals wounds during battle. |
Guiding Staff Att.Freq....1 Damage....8 FixAccu....0% |
Can Equip: W K M N T P B S......G N E When used while exploring, a map of the floor explored will be displayed. |
Silencing Staff Att.Freq....1 Damage....11 FixAccu....0% |
Can Equip: W K M N T P B S......G N E A staff that seals enemy's spells. It also increases the Wisdom of the person equipped with it. |
Blazing Staff Att.Freq....1 Damage....13 FixAccu....0% |
Can Equip: W K M N T P B S......G N E A Fire spell is sealed within. It also increases the Wisdom of the person equipped with it. |
Freezing Staff Att.Freq....1 Damage....15 FixAccu....0% |
Can Equip: W K M N T P B S......G N E A Freezing spell is sealed within. It also increases the Wisdom of the person equipped with it. |
Suffocating Staff Att.Freq....1 Damage....18 FixAccu....0% |
Can Equip: W K M N T P B S......G N E A spell to suffocate all enemies at once is sealed within. Increases Wisdom as well. |
Cursed Staff Att.Freq....1 Damage....9 FixAccu....0% |
Can Equip: W K M N T P B S......G N E A wandering spirit dwells within the staff. It gradually takes away Sorcerer MP. |
Useless Staff Att.Freq....1 Damage....14 FixAccu....0% |
Can Equip: W K M N T P B S......G N E A Sorcerer failed to cast a spell on it. Magical powers emitted from the cracked surface lowers Wisdom. |
ITEM | DESCRIPTION |
Mace Att.Freq....1 Damage....9 FixAccu....0% |
Can Equip: W K M N T P B _......G N E Weapon for Priests. A weight is attached to a staff which inflicts more damage to an enemy. |
Holy Mace Att.Freq....1 Damage....12 FixAccu....0% |
Can Equip: W K M N T P B _......G N E Blessed by a known Priest. Increases Faith of the person equipped with it. |
Combo Mace Att.Freq....1 Damage....15 FixAccu....0% |
Can Equip: W K M N T P B _......G N E A blade is attached to the end. It lacks beauty, but excels offensively. Enables to kill Undeads. |
Crushing Mace Att.Freq....1 Damage....19 FixAccu....0% |
Can Equip: W K M N T P B _......G N E Strengthened by a spll. Its power can render enemies unconscious at times and enables to kill Undeads. |
Devout Mace Att.Freq....1 Damage....22 FixAccu....0% |
Can Equip: W K M N T P B _......G N E Increases Faith of the person equipped with it and heals wounds. Allows a Class Change to a Bishop. |
Blazing Mace Att.Freq....1 Damage....26 FixAccu....0% |
Can Equip: W K M N T P B _......G N E Spirit of Fire is sealed within by a spell. During battle, the power of the Spirit can be used. |
Skeptical Mace Att.Freq....1 Damage....12 FixAccu....-5% |
Can Equip: W K M N T P B _......G N E A cursed mace. It decreases Faith, but inflicts damage to 1 enemy when used during battle. |
Crimson Mace Att.Freq....1 Damage....20 FixAccu....-5% |
Can Equip: W K M N T P B _......G N E Rusted from the blood of enemies. Takes away Priest MP from the one equipped and the enemy also. |
Tainted Mace Att.Freq....1 Damage....27 FixAccu....-5% |
Can Equip: W K M N T P B _......G N E Belonged to a Priest who died from cursing God. It disables the use of spells, but can kill enemies. |
ITEM | DESCRIPTION |
Hand Axe Att.Freq....1 Damage....10~13 FixAccu....-7% |
Can Equip: W K M N _ _ _ _......G N E Can be handled with one hand. This type of weapon has low accuracy, but, inflicts large damage. |
Steel Hand Axe Att.Freq....1 Damage....15~20 FixAccu....-10% |
Can Equip: W K M N _ _ _ _......G N E Weighs more for better balance and inflicts more damage. |
Apprentice Hand Axe Att.Freq....1 Damage....19~26 FixAccu....-10% |
Can Equip: W K M N _ _ _ _......G N E Supposedly made by an apprentice Dwarf blacksmith. Cuts cleanly and enables to kill Undeads. |
Slicing Hand Axe Att.Freq....1 Damage....22~31 FixAccu....-10% |
Can Equip: W K M N _ _ _ _......G N E Supposedly made by a master forger as a hobby. Excels offensively and enables to kill Undeads. |
Craftsman's Axe Att.Freq....1 Damage....26~37 FixAccu....-5% |
Can Equip: W K M N _ _ _ _......G N E Masterpiece axe forged by a skilled craftsman. Can cut flesh just by touching the shiny blade. |
Thunder Axe Att.Freq....1 Damage....31~46 FixAccu....-5% |
Can Equip: W K M N _ _ _ _......G N E Thunder Magic is sealed within this Hand Axe. Allows the use of a strong Thunder attack. |
Cursed Hand Axe Att.Freq....1 Damage....16~24 FixAccu....-10% |
Can Equip: W K M N _ _ _ _......G N E A carelessly made hand axe, it's defiled Spirit gradually decreases the equipped person's HP. |
Evil Hand Axe Att.Freq....1 Damage....23~37 FixAccu....-10% |
Can Equip: W K M N _ _ _ _......G N E A rusty blade that attracted evil spirits. It takes away HP of the person equipped with it. |
Knight's Hand Axe Att.Freq....1 Damage....34~49 FixAccu....-20% |
Can Equip: _ K _ _ _ _ _ _......G N E Its sacred powers can kill with one blow. Only Knights can equip it. Enables to kill Undeads. |
ITEM | DESCRIPTION |
Battle Axe Att.Freq....1 Damage....12~19 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Large Axe held with both hands. Low accuracy but inflcts large damage. |
Slashing Battle Axe Att.Freq....1 Damage....19~30 FixAccu....-15% |
Can Equip: W K M _ _ _ _ _......G N E Battle Axe with enhanced sharpness. Easier to use and with higher accuracy. |
Swordmaster's Axe Att.Freq....1 Damage....24~39 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Strengthened with a spell. Damage inflicted is greater than normal. Enables to kill Undeads. |
Guard's Battle Axe Att.Freq....1 Damage....28~47 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Contains souls of veteran Warriors. Allows Attribute to change to Good when special powers are released. |
Dwarf Battle Axe Att.Freq....1 Damage....35~56 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Belongs to a known Dwarf Warrior. Cuts well and inflicts big damage. Protects against Beath Attacks. |
Demonic Battle Axe Att.Freq....1 Damage....39~70 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E A Sorcerer's power within helps to resist poison and inflicts damage with poison when attacking. |
Deceased Battle Axe Att.Freq....1 Damage....21~30 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Seized by killing someone without paying. That person's curse causes the equipped person to lose money. |
Faithless Battle Axe Att.Freq....1 Damage....31~45 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Belonged to an abandoned Warrior whose comrades left him for dead. It decreases Trust. |
Evil Battle Axe Att.Freq....1 Damage....46~65 FixAccu....-20% |
Can Equip: W K M _ _ _ _ _......G N E Axe with an Evil Spirit. It takes away one's HP, But its power can destroy the Undead. |
ITEM | DESCRIPTION |
Shuriken Att.Freq....2 Damage....6 FixAccu....-7% |
Can Equip: _ _ _ N _ _ _ _......G N E A weapon that can be thrown from the back row and can only be used by a Ninja. |
Spirited Shuriken Att.Freq....3 Damage....7 FixAccu....-10% |
Can Equip: _ _ _ N _ _ _ _......G N E Aggression rises when equipped and can easily find the enemy's vital area. Can be used by the back row. |
Shinobi Shuriken Att.Freq....4 Damage....6 FixAccu....-7% |
Can Equip: _ _ _ N _ _ _ _......G N E Can only be equipped by Ninjas. Excels in strength and attacks. Can be used from the back row. |
Resentful Shuriken Att.Freq....6 Damage....1~4 FixAccu....-5% |
Can Equip: _ _ _ N _ _ _ _......G N E Holds a grudge of a Ninja who died in battle. Decreases Trust. Can be used from the back row. |
Cursed Shuriken Att.Freq....6 Damage....1~5 FixAccu....-5% |
Can Equip: _ _ _ N _ _ _ _......G N E Betrayed Spirits dwell within this cursed Shuriken. Loses all Trust. Can be used from the back row. |
ITEM | DESCRIPTION |
Crossbow Att.Freq....1 Damage....7 FixAccu....7% |
Can Equip: W K M N T P B S......G N E Mechanical bow with low accuracy, but gives large damage when hit. Can be used from the back row. |
Magic Crossbow Att.Freq....1 Damage....10 FixAccu....8% |
Can Equip: W K M N T P B S......G N E Enhanced with power of spells. It raises Luck of equipped person. Can be used from the back row. |
Wishing Crossbow Att.Freq....1 Damage....15 FixAccu....9% |
Can Equip: W K M N T P B S......G N E Restores HP when used during battle. Allows Attribute change to Neutral. Can be used by back row. |
Thief's Crossbow Att.Freq....1 Damage....19 FixAccu....20% |
Can Equip: _ _ _ _ T _ _ _......G N E Only Thieve's can equip it. High accuracy & causes unconsciousness. Can be used from the back row. |
Elf's Crossbow Att.Freq....1 Damage....20 FixAccu....10% |
Can Equip: W K M N T P B S......G N E Made with an Elf's Hair that has the power to put enemies to sleep. Can be used from the back row. |
ITEM | DESCRIPTION |
Flail Att.Freq....2 Damage....7 FixAccu....-15% |
Can Equip: W K M N _ P _ _......G N E Spikes on top portion attached by chain. Inflicts large damage when swung, but with low hit accuracy. |
Power Flail Att.Freq....3 Damage....7 FixAccu....-18% |
Can Equip: W K M N _ P _ _......G N E A flail that inflicts greater damage with increased number of blows. |
Magus' Flail Att.Freq....2 Damage....14 FixAccu....-15% |
Can Equip: W K M N _ P _ _......G N E Strengthened by a spell with enhanced offensive strength. Enables to kill Undeads. |
Dwarf's Flail Att.Freq....3 Damage....11 FixAccu....-15% |
Can Equip: W K M N _ P _ _......G N E High performance flail creatd without the aid of a spell. It was accidentally made by a Dwarf. |
Dazer Flail Att.Freq....3 Damage....13 FixAccu....-15% |
Can Equip: W K M N _ P _ _......G N E A direct hit can cause enemies to become unconscious. Made by the dual efforts of Gnomes and Dwarfs. |
Invisible Flail Att.Freq....3 Damage....14 FixAccu....-15% |
Can Equip: W K M N _ P _ _......G N E It is said to fly like the wind. It can paralyze the enemy. |
Rusty Flail Att.Freq....3 Damage....10 FixAccu....-20% |
Can Equip: W K M N _ P _ _......G N E Wandering Spirits dwell in this broken flail. It decreases Priest MP of the person equipped with it. |
Bloody Flail Att.Freq....4 Damage....10 FixAccu....-20% |
Can Equip: W K M N _ P _ _......G N E It is covered with blood. Its performance is high as a weapon, but it takes away Life. |
Hateful Flail Att.Freq....5 Damage....13 FixAccu....-20% |
Can Equip: W K M N _ P _ _......G N E One's level of Trust goes down just having it. Allows Attribute change to Evil. |
ITEM | DESCRIPTION |
Throwing Knife Att.Freq....1 Damage....4 FixAccu....-5% |
Can Equip: W K M N T P B S......G N E A weapon able to be thrown by the back row. Inflicts small damage, but easy to use. |
Poison Throwing Knife Att.Freq....1 Damage....5 FixAccu....-8% |
Can Equip: W K M N T P B S......G N E It has a groove to hold poison. Inflicts damage with poison. Can be used from the back row. |
Shade's Knife Att.Freq....1 Damage....8 FixAccu....20% |
Can Equip: W K M N T P B S......G N E Used by the well-known Shade. Has very high accuracy and petrifies enemies. Can be used by back row. |
Unwieldy Knife Att.Freq....4 Damage....2 FixAccu....-65% |
Can Equip: W K M N T P B S......G N E Awkwardly shaped to make it hard to throw. Low accuracy and lowers Wisdom. Can be used by back row. |